In-Game Streaming

Hey all, I’ve started to work on an RTS game for a new indie game company I’m founding. However I want to include in-game streaming to the game for those who don’t fully understand third party software or want an ease of use streaming plugin to the game.

I was going to use the Unreal Engine 4 Twitch plugin for the streaming but it requires the deprecated SDK to become functional, and upon requesting access to it (I didn’t know it was deprecated at the time) support suggested using normal RTMP libraries alongside the Twitch API.

Does anyone happen to know how this might work or be started?

Kind Regards,
Celesina

I don’t know a heck of a lot about using the RTMP libraries themselves, so I’ll leave that for someone else to answer. But as for the Twitch API side of things, that would mainly be to obtain their stream key and the location to ingest the RTMP stream. Check out the API for more info.

use ffmpeg…

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